The HCG (Hue, Chroma, Grayness) color space derived from the Munsell color system.
Clipping and geometric operations for spherical polygons.
An archive of the D3 3.x API Reference.
Handy data structures for elements keyed by string.
Geographic projections, spherical shapes and spherical trigonometry.
Compute the quadtree tiles to display in a rectangular viewport.
Graphical primitives for visualization, such as lines and areas.
Encodings that map abstract data to visual representation.
Format numbers for human consumption.
DEPRECATED; see d3-polygon’s hull function.
Color spaces! RGB, HSL, Cubehelix, CIELAB, and more.
An efficient queue for managing thousands of concurrent animations.
Multi-value syntax for d3-selection and d3-transition.
Extended geographic projections for d3-geo.
Evaluate asynchronous tasks with configurable concurrency.